You can do it, if:
-
Add (r.ForceDebugViewModes=1) → (DefaultEngine.ini)
-
In blueprint need call (Execute Console Command),
and write there (viewmode unlit)


You can do it, if:
Add (r.ForceDebugViewModes=1) → (DefaultEngine.ini)
In blueprint need call (Execute Console Command),
and write there (viewmode unlit)

