In blueprint scripts looks like down image
The Setting of Actor’s Replication is replicates and variable NarrowArea’s Replication is replicated.
In Authoirty(server) i want change variable named NarrowArea set false to true.
but in client NarrowArea alaways false.
i think that variable not changed in client.
I want user variable change in server, and use that changed variable in client to set actor.
How can i use it?