I’m trying to use an asset from the Megascans library. It’s a rock with moss on it. Looks pretty good. However, there are a few different maps that came with the asset that I have no idea what to do with, or what their intended use is.
Bump Map
NormalBumpMap
Fuzz Map
How are you supposed to use these? I did a quick search online about the bumpmap, and it revealed this:
So I set it up accordingly in my material based on the image in the link above. Is this correct for what I am using it for?
As for the other two maps, I’m not quite sure what to do with them. The fuzz map seems like it is expressly used for the moss on the rock. Do I need to use a fuzz shader with this map?
The rock(s) in question are in the Rocky Grassland Biome in Megascans library.