I am looking for a way of restarting the behavior Tree my AI Controller is Running.
After some Research it seems like the “Stop Logic” and “Restart Logic” (Brain component) Nodes are what i need.
I attempted to implement the inteded Functionality using these nodes to no success. I have not found any Documentation on the functionality of the Nodes in question and would like to know what exactly they can do for me.
Any further advice on how to stop or restart behavior trees would also be very helpful as my current Project hinges on this functionality.
What i’ve done to combat this is just to make a Behavior Tree that is blank, or just have a Wait node in there. Call it BT_Dumb. It still has a cost, but its better than leaving your main tree running.
RunBehaviorTree on the ai controller, passing in BT_Dumb