How to use tessellation Maps inside a Terrain Material ?

Hi there, i am trying to make a Terrain Material with tessellation Maps but for some Reason it doesnt work as intended.

Here are some screenshots of the Terrain Material.

So the left Nodes on the Image above are LandscapeCoords to tile each Texture individually.
It seems like when i tile the tessellation maps, they get broken.


I saw the nodesettings above in a tutorial


This is what it should look like :

This is what it does look like :

Have i done something wrong ?

Looks like the landscape itself needs more quads. Tesselation only adds so many