I want to read this memory address and then copy it to another software
I know RHIUpdateTexture2D , it’s about updates a region of a 2D texture from system memory
but now I want to know how to read a region of a 2D texture from system memory ?
I want to read this memory address and then copy it to another software
I know RHIUpdateTexture2D , it’s about updates a region of a 2D texture from system memory
but now I want to know how to read a region of a 2D texture from system memory ?