I’ve tried using print by appending 35 spaces to the string but this still doesn’t seem to display text in VR. Is there another way that I can debug the project and see variables when working in VR?
I’m usually using two ways:
- instead printstring add to pawn camera text render, and set Text there
- best way for me - just use output log, alt Tab twice for show it and come back in the preview.
also, you can watch values in the blueprint