How to use orthographic camera?

Hello. In ue5.3 we’ve got new orthographic camera. But how to use it? In roadmap it says “Most modern features of UE5 should now work, including Lumen, Nanite, and Shadows.” But when I’m trying to use it with post processing I’m getting this


when scene looks like this:

With perspective camera everything works fine. If I’ll disable post-processing character is becoming visible, but scene still will be black.