is there a way for using NVIDIA® OptiX in UE4 ? In old posts from 2014 I found some information, but its outdated and maybe not up-to-date.
Is the UE4 renderer also using raytracing ?
Is it possible to create HQ image folders with UE4 instead of a video? (So that each frame can be rendered as uncompressed DIB/BMP/DDS image file?)
I’m new to UE, so can you compare the video Quality with Blender Cycles Engine? How different is the result?