new to UE, I’m trying to display meshes from ply files into a VR application.
To do that, I import my ply mesh containing vertex colors data in Blender and export it as fbx file. I import that fbx file into my scene and the object shows the vertex colors.
But as soon as I build the lighting of the scene, it becomes all black.
Her is the material I am using on this object
What am I doing wrong ?