How to use Google Cardboard for the games on Oculus Share (Oculus Games)

I am dying to get Google Cardboard to work for the games on the Oculus Share website, but I cannot find a correct method.
I have managed to stream gameplay of the games back to my iPhone, without too much lag, while also sending gyroscope data to my pc at the same time. I just cannot seem to have the games use the gyroscope data as a control.
I have only come across this github as a hope: GitHub - MissValeska/CardboardToPC: Allows use of google cardboard on your computer in oculus rift games But, I can’t seem to get it to run.
Any ideas?
I’m thinking it might be possible to recode Oculus games using Unity and applying the google cardboard SDK.

I think you’re going to have a hard time if you manage to get it working. Games for the oculus rift require the PC to render the image with a mid-high end GPU. You can’t have such power on a phone.