How to use ARKit 3.0 people occlusion/person segmentation in Handheld AR?

Hi, I was wondering if there is any tutorial or guideline how to use person segmentation in blueprint AR template.
From what I understood I should be able to apply result of:
https://docs.unrealengine.com/en-US/BlueprintAPI/ARAugmentedReality/PersonSegmentation/GetARPersonSegmentationImage/index.html

… to ARCamera material and thus occlude the segments.

I first thought that just enabling person segmentation in ARSessionConfig will do the trick automatically but it does not.

Bare in mind please I am ue4 beginner so any help or pointers will be appreciated.

Hey, bro, do you finally get how to do this functions?

@anonymous_user_ac17f6751 @JayChang-zhe Hi guys, could you figure this out?