How to use a scene capture cube without severe performance loss?

Sorry to hijack this thread, Ryan a quick note on “Show only actors” i am using 4.13, this option wont update the target texture when lights move on the captured actor, by default without this option all seems fine but as soon as i pick an object through the filter it just stops updating it altogether. I will check again but so far no luck. Hope there aren’t any known issues with it in the preview builds?