i made the swimmable water tutorial from tesla,
but i stick at adjusting the lake material:
- i made an huge box brush for my water
- i converted the box brush into an static mesh
- i set the lightmap-resolution from the staic mesh on 4.0…
everything is fine up to here…
- when i apply the water-/lake - material on it, i would like to adjust the waves…
so i go into the material editor and tweak at the “Micro Normal”- section the “Tex Coord”-values
in different settings, with saving these values.
but nothing happens…
it´s a real huge water area, so i have to tweak it.
what can i do?
thanks for an answer!