At the moment i have the motion blur turned off from the project settings, from the camera and the post process volume, the aa methid is set to FXAA, as well as set to FXAA in the movie piplene queue and I still get a ton of motion blur. I’ve been struggling with this for days now and I am totally lost on how could this be possible.
It should be
GEngine->Exec(GEngine->GetWorld(), TEXT("r.DefaultFeature.AntiAliasing 0")
EDIT
None should be 0.
FXAA should be 1.
TAA should be 2.
Note that an antialiasing method has nothing to do with motion blur, but I expect that you refer to the blurriness / flickering that TAA can introduce.
Motion blur could be a post process or camera setting.
Have you tried to set Temporal Sample Count to 1 from Anti-aliasing of the Movie Render Queue configurations?
After I set Temporal Sample Count to 1, Motion Blur disappeared from the rendered images through MRQ for me.