How to turn off eye adaption in ue5?

i disabled the auto exposure from project settings but the lights are still changing depending on where I go. does anyone to how to turn it off completely?

I am a total noob but it seems to me that the auto exposure has to be disabled on a ā€œpost-process volumeā€ and itĀ“s important to check the ā€œunboundā€ option that makes the volume affect the entire world.

i tried that too but that just applies to the level it was placed in. thereā€™s an option to turn it off from project settings which doesnt seem to do anything. maybe its bug?

Again, I feel a bit like an impostor replying here, but it does seem right to have a ā€œpost-process volumeā€ per level.

Make sure you see this

Really doubt about about the chance of this being a bug.

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