We have a bright spot in our level with no seemingly visible source to it, which keeps showing up after building lights (spotlight to the right isn’t the cause):
I see literally nothing in that spot, but I think it’s the 0,0,0 coordinate to where some actors get booted when you move stuff around between level or whatever was the reason. Anyways, any suggestions on how I can go about trying to track the source down, other than remaking whole level? Are there any tools/settings that could help me detecting it? Already tried going through all pointlights and assets with “light” in name through world outliner.
Edit: we are using static lighting and tried building lighting multiple times after making sure that space has no light sources. Issue persists.