Well, I just found out that the default option was on play offline so that was the main problem. Even so, using Play as Listen Server only lets me control one of the instances. I am unable to move or any other input on the other one. This is also true for Play as Client. Is there a way to go back the default multiplayer testing options in previous versions?
On a side note, I am also unable to test local multiplayer with Create Player anymore. The first player’s camera always spawns underground no matter where I put the player start, but the 2nd player spawns ok. However, I still cannot control either player like previous engine versions.