Hello, i am new to verse and i am currently struggling to solve my case.
Situation - I have an array of teleporters and i want to teleport players to the active teleporters.(I disable them in the start of round and enable only specific number of them based on players in the session)
I tried working with "for cycle " but there is no way to check if the teleport is active or not, because i want to disable them after every player teleport ( I think this will help me to not spawn players on the same teleporter).
Do you have solutions or other ideas how to teleport players.
PS. I use mutator zone to activate if player is in it
Use a sender teleporter make it target a teleporter group and use its Activate function with the Mutator event
Set its Change Teleporter Target to On Entry
The recieving Teleporters in the teleporter target group, disable themselves by thier own On Teleported event