Good afternoon! Doing a VR walk in the Park. Please tell me how to do that when you click on buttons 1, 2 or 3 from the screenshot, the player teleported to location 1, 2, or 3, respectively? Yes, by the way, and how to get rid of this ripples, if I have in the material of the actor is translcent, and not masked?
When you touch the button you just set actor location to the specified location (1, 2, 3…). You can store this location as a reference for an empty object in a scene. This will help you to easily adjust the location.
For your second question I don’t understand what kind of ripples are you talking about. Can you provide a screenshot or video?