How to Subsurface for face with mask normal material eyes

I tried to use Blend layer material so I can have Subsurface material for face and normal material for eye. But the result is not good.
when I use simple it looks like this
simple.png
when I use standard it looks like this
simple.png

How do I make it work?

Use a Lerp node instead.

Did it. Thank you so much!!! :o