Is there a way to constrain my character’s movement so it doesn’t flip over when I move the move up and down?
The camera should move but my character shouldn’t
Thanks and happy holidays
On the Pawn/Character in the defaults under ‘Pawn’ i believe you have “Use Controller Rotation Pitch” Enabled/ticked, . If you untick that checkbox, it should fix the problem.
Thank you! ![]()
You’re welcome, Just check mark the answer as correct for future users <3 ![]()