How to spawn a emitter or a Blueprint on Player?

I looking the how-to-do


the same effect i saw in Effects Demo from Content Examples…my ideia is modify the default Blueprint fire and put a fire damage…

Hey Sand,

I’ve taken a screenshot of the particle emitter P_man_on_fire creating the fire and how its applying to the character. The burning man. You can damage the character within the Blueprint Class for that character its applied to. You can see I changed the particle to apply it to my CharaterGuy as an example.


Thanks buddy, i will try!