How to solve the problem?After rendering ,the lightmaps are flashing.

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Usually if you get flickers or flashing is an indication of a z-buffer rendering problem when two objects occupy the same area with in 3d space but since Unreal 4 does use physics based materials, lighting, and rendering the same problem can show up as part of the material construction. It’s not a common problem but even shows up in apps like 3ds Max and/or Maya.

The long explanation and possible fix.