HOW TO SOLVE: PROBLE WITH RENDERING WITH GPU LIGHTMASS

Hi, I need to solve a problem with my GPU Lightmass rendering. When I switch from Lumen to GPU Lightmass, the scene appears as shown in the image. What could be happening?

thatks!

Perhaps your GPU does not support GPU Lightmass? Or you may need to alter your post process settings.

Did you add lightmap uvs and have a high enough resolution for the lightmaps? Did you change your lights to static? Where/ how did you change from lumen to gpulightmass?

Yes, the lightmaps are the correct size and the lights are set to static. Yes, I have switched from Lumen to GPULightmass

In situations like these always perform a test with simple geometry. Like a simple room with a window and a box. Or a plane and a box. Faster to bake and test if the same thing is happening there too.