Needing to compile the PixelStreaming plugin (after adding one line of code), I’m running into some issues.
I copied the PixelStreaming to the project plugin folder, changed to code, and tried to compile (using visual studio 2022)… but… I’m getting many messages about missing dependencies, all pointing to ‘webrtc.lib’:
LNK2019 unresolved external symbol somethingreference MyProject D:\Unreal Projects\Virtuality_5\Intermediate\ProjectFiles\webrtc.lib(openssl_identity.obj)
I tried to put a downloaded webrtc.lib file in the suggested directory, but that doesn’t make any difference.
How should I approach this?