How can I set up a post process so that when it is turned on and off through the blueprints, it does not turn on immediately, but smoothly. For example, within 5 seconds. That is, something like interpolation.
hey there !
what you can do is lerp your post process with a scene texture node the alpha value at 0 will disable the post process, and enable it totaly at 1:
(the best way would to remove your postprocess when it s at 0)
just animate the alpha value th eway you want (like a timeline for exemple)