How to show skeleton physics asset collision during game?

I’m trying to display skeleton physics collision, but it only shows static mesh collision using “show collision” in console, I already tried “show BSP”, “show Pawn collision” and “show bones collision”, it doesn’t work, any ideas ?

bumping question

Showflag.Collision
Or
showflag CollisionPawn

Could do it. If it doesnt, then its because the character is not possed.
Yoy could try using AnimDebug (then tab) to do this as well.

On physX just use
Pxvis Collision 1

What it will show is your Phat asset defined collision components.

1 Like