Hi, I wondered if anyone could help. I want to know if its possible to have one master lighting and post processing that I can apply to multiple levels.
This is for film/Video, not a game. So I have over 20 scenes / levels. At the moment if I want to update the lighting or colour grading I then have to do it to all 20 scenes separately, which would take ages every time.
I have looked at convert selected actors to blueprint, but doesn’t seem to work or include the post processing
There is a prefab plugin but again not sure if it works with post processing node or lights
I’m fairly new to Unreal, any help very much appreciated