How to setup with VS2010

Hi, ive got my project up in visual studio 2010, and through ue4 editor I’ve added a custom class.
The intellisense is all over the shop and i can’t get it to build :

Error list :
Failed to produce item : Win64-DebugGame.dll
error MSB3073: Win64-DebugGame.dll mentioned again along with “… game.uproject” - rocke" exited with code -1
error RC1015: cannt open include file ‘windows.h’

How can I get this setup properly ?
What am I missing ?

Hi ,

Would you be able to provide the full error list you are seeing?

the problem is basically with all the projects in 4.5 version of unreal engine… just go to project properties and under Visual C++ Directories go to include directiories and set as “inherit from parent default” (something like that) and apply… that fixs the problem

Hi,

I am not sure if you meant to say that you are using Visual Studio 2012 or Visual Studio 2013. Visual Studio 2010 is not supported with Unreal Engine 4.