How to setup the Player Start

Im new to UE4 and started a First Person Character Project and added a new empty level. For the setup I copied the FirstPersonCharacter Actor from the Example Level into my example level. And added the Player Start Actor to the level. My player does not spawn at the Player Start.
In the documentation on Player Start (UE4), it is written: Once you have the Player Start in the world, you can then use it in combination with Blueprints to spawn the player where ever you would like in the world.
As I understand this explanation, I need to create a Blueprint for binding the FirstPersonCharacter Actor to the Player Start? But how do I do that?

Usually this is handled by the game mode. You can find the game mode in the project settings and set the spawned actor to your blueprint/player

Here is a link to a similar question: UE 4.27 won't let me spawn my player character!

Don’t forget to save before leaving your project settings!

May be you need set mesh inside your player actor. Just drug and drop in actor space. Not just empty player actor. Possible need uncheck “hidden in game” in actor options. By default there must be ready Mannenguin actor.