Hello there guys, how are you? I am new to Unreal Engine.
I am working on a simple multiplayer game.
Steam advanced sessions (dedicated server) Works!
Loading and Saving player’s progress in server Works!
I was unable to set my server name to my custom Text.
Is this because I am using Steam debug app 480 ?
below is the server creation blueprint.
Thanks guys !
Hello there guys, sorry to bump this… Is this really impossible?
I have looked in many different docs, and I was unable to find anything accurate about this.
Thanks guys.
Hi, sorry for necro post but if this thread can be “Solved” it could be nice.
For the Server creation your settings at the session creation are good :
But for the session slot (WBP_ServerSlot) you can bind the text with the server result in the variable as “Expose on Spawn”

So when you find sessions add the “For Each Loop” for the session Result array variable
And to you text bind in you “WBP_ServerSlot” here is how to get your Extra Settings
Hope it can help someone !
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