How to set location of Spring Arm in C++?

			 fvectorlocation = SpringArm->GetComponentLocation();
             FMath::Lerp(fvectorlocation, fvectornewlocation, output);
			 SpringArm->SetRelativeLocation (fvectornewlocation = FVector(fvectorlocation.X , fvectorlocation.Y, fvectorlocation.Z + output));
			 

I hope it will help you , cheers.

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