I want to set boundaries for my level so the player cannot go beyond a certain point and go outside of the area I want them to stay in, I’m sure its pretty simple I just want to do it right
You can use Blocking Volumes
1 Like
Place in scene Blocking Volume. Choose Brush Shape - Cone, Cube, Cylinder (only this three shape have parameter Hollow). Set the desired size. Сheck parameter Hollow. And player will be always inside this boundary.
1 Like
You have saved me quite a ton of sadness. Thank you!