I have set a destructible mesh in VR level, I can pick it up now. But then I enable Impact Damage , it would break immediately when my motion controller touch it. I want it to break after I pick it up ,and throw it to something above some velocity.
Anyone know how to set that?
Can anyone answer me ? Waiting…
Could you clue me in as to how to pick up destructible meshes at all? I’m having trouble making this happen.
Check my comment below dude.
I know this is an old post but could you explain how you managed to make destructible meshes pickupable?
