How to Set Bone Rotation

I’m am making a recreation of the Tank Game from Wii Play and I’m trying set the rotation of the top of the tank. I used bones and I can rotate them by hand but how would I go about making them rotate and look at the mouse location while still working in a multiplayer environment.

You need to use an Anim BP for the tank. With that you’ll be able to use Transform(Modify) Bone function in Anim Graph to rotate the bones in any way you like.

How do I reference a bone on the Transform Modify node.

Select the transform(modify) bone node and check out the details panel. It lets you pick a bone and set it’s location, rotation and scale properties.

What goes into the component Pose area.