How to set a starting position for an Actor on a spline

  • get location at distance
  • get location at time
  • get location at point
  • get location at input key

Those will produce a relative / world space location on the spline you’re getting. We can also Find Location Closest to World Location with a node - can be convenient at times.

Usually with modulo, have a look:

But you can also use a Looping Timeline’s float track to progress through a spline’s time directly.