I have been hitting tabs since yesterday trying to achieve these effects:
But there is no place to suggest how to do it. I have the portal working with a SceneTexture2D and a RenderTarget however I haven't figured out how to be able to pan what is in the other side of the door. Could anyone give me any hints or suggestions?
Thank you very much! This will be very helpful!. I want to mark your comment as resolved but atm for some reason itβs not letting me, I will try it later