How to scale Niagara ribbon based on distance to camera

I’ve dipped my toes in Niagara today and it is like it sounds - somewhat overwhelming.


I’ve got this dynamic ribbon serving as the beam in the pic:

It is scaled based on its length with Scale Ribbon Width, easy enough:

  • how can I also scale it with camera distance? I feel like particle scale / size and camera distance should naturally go hand in hand. I can, of course, push it in through a parameter but was hopping the emitter can pick it up closer to the metal, so to speak.
  • can the ribbon Start & End be scaled separately, like a regular spline?
  • or is this not how things work at all and this should all be done in material instead?
2 Likes

Did you ever figure this out?

I can, of course, push it in through a parameter but was hopping the emitter can pick it up closer to the metal, so to speak.

Yes, this way.

can the ribbon Start & End be scaled separately, like a regular spline?

No.


I take my no back, yes:

image

Even better.