I’m trying to apply a seamless texture all around my model but it keeps using the UV coordinates I mapped out in Blender for it. (I dont need those UV coordinates anymore).
Red highlighted on image is what should work but doesn’t.
I’m trying to apply a seamless texture all around my model but it keeps using the UV coordinates I mapped out in Blender for it. (I dont need those UV coordinates anymore).
Red highlighted on image is what should work but doesn’t.