Hello again, I have a question. In games, for example, ARK survival evolved, The Forest, Satisfactory In addition to the various characteristics of the character, the location and condition of the various actors are also saved.
That’s the question, how can I save the location of all the buildings that the player will build (like houses, chests, etc.)?
Hey blAddddDe,
if you want to store the spawned actors’ location or other actors’ properties you can use a SaveGame object stored on the server. Check this article to know more about that:
Or you can make a custom solution with a Database. It depends on your needs. If you need to access that data from a Web API or an external service, then a database (like MySQL for example) could be the best choice, but if you need to keep that data locally on the server maybe using a SaveGame would be easier to implement.