How to saturate color around a certain range

You need a post process.

There’s an article on how to localize PP material effects here

because normally, they occupy the whole screen.

If we take that and make the effect desaturation, we get:

You put an instance of the material in the ‘post process material’ section of the PP volume. Currently it only works from the center of the map ( 0,0,0 ):

347534-pp.gif