My characters are multiple meshes combined with set leader pose component. When I sample from Niagara it seams to only get the first mesh, which is the head. Is there no way to stable against the entire modular mesh without having to actually merge the meshes together?
HI @Krileon,
I’ve replicated your issue as close as possible without more precise information, and I can confirm there seems to be no way to assign multiple meshes to the same Niagara System. There is an option to set the Niagara skeletal mesh component in the character’s Construction Script, but I found no information on how to use the “Override Name” input, which is the only potential solution I can think of.
That being said, you could use multiple Niagara systems with the “Attach Parent” method, and child each system to a different mesh component. It’s not ideal, but should give you a viable sollution.