can anyone pls tell how to resolve this error “CS0246: The type or namespace name ‘Target’ could not be found (are you missing a using directive or an assembly reference?)” as its showing same after UE4 Editor’s code’s Compilation.
Output_Debug
can anyone pls tell how to resolve this error “CS0246: The type or namespace name ‘Target’ could not be found (are you missing a using directive or an assembly reference?)” as its showing same after UE4 Editor’s code’s Compilation.
Output_Debug
Here is an example target file from one of my projects. Notice it’s inheriting from TargetRules and not Target
edit: Swapped out code for a UE4 version so it’s more consistent.
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class DeltaEditorTarget : TargetRules
{
public DeltaEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "Delta" } );
}
}
Was there a solution? Having same issue now.