Hello one of my custom events(CustomTick) doesn’t fire on my clients, I tried using switch has authority and changing the replication mode to multicast, server and owning client. I also turned off and on the replication on variables. My character is also set to replicate. Everything works fine on the server as usual but not on any of the clients. I get the error “No owning connection for actor Player2_C_5. Function CustomTick will not be processed.” However I do have a launch character event in it to make me jump and that works but everything else does not.
so do I set it to tick without the custom event? or is there another solution
Edit: running it with just tick and not a custom event also does not work.
the one that is connected to the false output from the branch is not working. Its suppose to “launch” you whatever direction youre looking at but it only works on the server.