I’m having trouble getting this setup to work. I have a top down game and I want to the player to be able to click on a door and have it play an open animation, but I can’t seem to get the server to respond to the client’s request. If I click it on the server it works fine and replicates everything to all the clients just dandy, but clicking on the client does nothing. I tried using an OnActorClick event within the door but that didn’t seem to work either. How would you guys go about setting something like this up?
My PlayerCharacter:
The Door Blueprint