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How to render material as Unlit in a Lit environment?

I’m trying to make a pure color material for background greenscreen but it gets brighter in a Lit environment event if material is set to Unlit. You can notice a change in the color.

Can i render a pure green color without shading it or making brighter because of emissive?

I’ve figured out that its what Post Processing does. But don’t know what exactly.