when a shadow is in the corners of the screen, it becomes sharper, but as it approaches the center of the screen, its edges become softer. How do I adjust the shadows so that the entire screen follows the center shadows?
researching commands, and seeing the interaction in the game, I realized that apparently the CSM does not load based on a radius, but on a line/box. So, when I rotate my camera, this line that follows the center of the screen also moves, making the shadows that pass from it at the edges become sharper due to the transition with CSM.
If this is really the logic of the CSM, besides being totally strange and illogical, as it is not based on the character’s position, I won’t have much to do, but I continue researching how to change this CSM loading.