I currently have a class that inherits from Character. However, I want to use the class as a camera-only class, and have no mesh or collision capsule. How would I remove these using C++?
Thanks in advance!
I currently have a class that inherits from Character. However, I want to use the class as a camera-only class, and have no mesh or collision capsule. How would I remove these using C++?
Thanks in advance!
Use APawn instead. Also theres already spectator like pawn, called ADefaultPawn
Ok. Thanks!