How to remove listen server from session results when game started?

Hi!

Title says it all,

When i host a game it goes to a lobby and players can join. When the host is ready and players entered and game mode is set, etc ,etc, etc they all travel to selected map just fine.

What i want now is to remove the option to join when they aren’t in the lobby anymore, after the match have started. No new players should be able to join the match.

I’m guessing i want to do something like removing the listen option i set when starting the server. I don’t want servers that started a match to come up in the session results. How do i do this with BP?

you’re probably looking for the Advanced Session Plugin for UE4. They make it easily doable.